The 52 Card Games project is my first 52 Weeks project. I love card games, and I love learning new games and playing the games I love. For this project, I’m documenting a new card game each Friday. In case you’ve missed any of the first thirteen games, check out all of the previous 52 CARD GAMES.
You may have noticed that I’m behind a week (Life happens). I didn’t get a chance to post last week while I was at Craftcation. I promise I’ll catch up soon.
I learned this game for the first time last month at our monthly card party. I thought I wouldn’t like it, because everyone always told me that it was “like Spades.” Since Spades is by far my favorite card game, ever, I was sure it could never be as good or anywhere near as good as Spades. And it isn’t as good as Spades, but it’s pretty darn fun. It’s like Spades evil twin basically.
Anyways, if you’ve never tried it, I highly recommend it.
Deal all the cards, 13 to each player.
Beginning of the hands. After the deal of the first hand, each player passes any three cards face down to the player to their left. After the deal of the second hand, each player will pass three cards to the player to their right. After the third hand, each player will pass three cards to the player opposite from them. On the fourth hand no cards are passed. On the fifth hand, start over by passing the three cards to the left and the cycle starts over.
Starting the play. They player with the 2 of clubs starts the first trick. Play continues clockwise. Each player must follow the suit that was lead. If they have a card of that suit, they must play it. If they don’t have any cards of that suit, they can play any other card (including a heart). The player who plays the highest card of the suit wins the trick and gets to start the next trick. If you play a heart because you don’t have any cards of the lead suit, you “break hearts.” Players can’t lead a hand with hearts until hearts have been broken. The only exception to this rule is if a player is dealt an entire hand of hearts.
A player scores points for the hearts (or Queen of spades) in each of the tricks he or she wins. Each heart counts as a single point, and the Queen counts as 13 points.
Shooting the Moon. If you win all the hearts and the queen of spade, your score is reduced by 26 points (or you can choose to increase all the other players’ scores by 26 points.
Ending the Game
When the first player hits 100 points, the game is over. The player with the lowest score wins.
Download and print the rules so you can easily play at home.
Play on, players!